1.3.10 (2003/10/22)
	* Added a mode flag to the open call for inprogress lock files.
	  (jilles)

1.3.9 (2003/09/06)
	* Fixed the bug where editing options file wouldn't work on same
	  session as registration.
	* Changed ttyplay timeout to 20 minutes with a better error msg.
	* Made a zero length response on registration just dump you
	  back to the main menu.

1.3.7 (2003/09/06)
	* Fixed the infamous hlen bug! I was rewinding to the beginning
	  of payload, not header. 

1.3.5 (2003/09/05)
	* Returned SIGWINCH to defaults after exiting virus. This was
	  probably the screen resize crash bug. (maybe?)

1.3.1 (2003/08/30)
	* First shot at an engine to strip out graphics sets. It is a lot
	  harder than I would have thought, but doable at a 99% or so
		success rate, I think, which should at least allow people to
		view games in other graphics sets somewhat.

1.2.22 (2003/08/29)
	* Expanded README
	* Hope to have caught the error in a partial read of the error.

1.2.21 (2003/08/28)
	* Added a README since I noticed people were downloading this.

1.2.20 (2003/08/24)
	* Added additional check on payload length. Just a sanity thing.

1.2.19 (2003/08/24)
	* Fixed (hopefully) that nasty bug that occurs when a partial read
	  after header read returned, and caused the next header read to
		basically read random data (and thus a random length).

1.2.18 (2003/08/14)
	* After determining select() on files sucks ass, I've just reduced
		the polling interval on the ttyplay engine to 100ms, and given
		up on an otherwise proper select call. Humans shouldn't notice
		the latency, but I always will... grrr...

1.2.17 (2003/08/14)
	* Put in the 50ms delay from header read until payload read during
	  preads in order to hopefully hack/wait around the race condition
		99% of the time.
	* Added a sleep(10) after receiving SIGHUP until sending one
	  to the child process in the mild hopes that this gets around
		whatever condition is causing it not to receive and handle 
		the SIGHUP now.

1.2.16 (2003/08/14)
	* All code is now run through indent(1) for cleanliness
	* Game playback in progress now finds the last term reset and plays
	  forward from the last header before that reset.
	* Some effort has been made to trap SIGHUP better and pass that 
	  along to child processes as well. This still needs work for
		nethack itself, but dgamelaunch is clean so far.

1.2.6 (2003/08/08)
	* Viewing games in progress now works pretty well.

1.2.0beta2 (2003/08/07)
	* Added initial ttyrec integration, although everything is very
	  broken at this point. Once I learn more about tty libraries than
		I ever want to know, maybe everything will work again.

1.1.6 (2003/08/06)
	* The last few revs included minor bugfixes found in production use,
	  changed some text in the program, and 1.1.6 is some minor packaging
		changes for the purposes of a release to the public of the source
		code.

1.1.1 (2003/08/02)
  * Introduced virus (vi editor) code, and provided a new option to edit
	  personal nethack rc files.

1.0.0 (2003/08/01)
	* Since 0.2.3 has been in production for over a year and a half, it
	  is hereby dubbed 1.0.0.

0.2.2 (2001/11/11)
  * added change password feature. also is the way to get password crypt()ed

0.2.1 (2001/11/11)
  * moved more of the crucial config into defines
  * removed the echo of password on login

0.2.0 (2001/11/11)
  * added crypt() support for the password file. Now the program first
    checks for the crypt() password, then the plaintext one for legacy
    and for ease of admins changing passwords.
